Top > Graphics > Misc > Enblend
'Enblend' blends different image features across a transition zone
proportional to the spatial frequency of the features. Big, smooth
objects (sky, clouds) have low spatial frequency and should be blended
across a very wide region (we expect the sky to be uniform in
appearance, so sudden color changes are very noticeable). Images with
high spatial frequency (trees, windowpanes) have sudden changes from
light to dark. We expect to see color changes here; if you blend over
a wide area there is the possibility of noticeable ghosting. So
high-frequency components are blended across a narrow transition zone.
Obtaining
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Help List | <mihal@eecs.berkeley.edu> |
Developer List | <mihal@eecs.berkeley.edu> |
Bug List | <mihal@eecs.berkeley.edu> |
Maintainers |
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Developers |
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Interfaces | X Window System |
Source languages | C++ |
Use requirements | libtiff-devel |
Related programs | Hugin |
License verified by | Janet Casey <jcasey@gnu.org> on 2004-04-27 |
Entry compiled by | Janet Casey <jcasey@gnu.org> |
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