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Graphics3D - 3D graphics library written in C++

'Graphics3D' is a C++ library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects. It is not a standalone graphics or game engine--it is a set of pieces to jumpstart your own engine or graphics project.

The library has two parts: G3D for pure math, and GLG3D for interacting with hardware acceleration via OpenGL. You can use G3D without GLG3D if you want to use another 3D API or don't like the OpenGL abstraction.

Obtaining

Web pagehttp://g3d-cpp.sf.net/
Source tarball http://prdownloads.sourceforge.net/g3d-cpp/g3d-6_03.zip?download
Source informationhttp://sourceforge.net/project/showfiles.php?group_id=76879
Version 6.03 (stable) released on 2004-05-27
Version 6.04beta4 (beta) released on 2004-07-23
Licensed under a 3-clause BSD-style license.
This is not a GNU package.

Documentation

User manual available in HTML format from http://g3d-cpp.sourceforge.net/html/index.html
Support contacts

Help List<matrix@graphics3d.com>
Developer List<matrix@graphics3d.com>
Bug Databasehttp://sourceforge.net/tracker/?group_id=76879&atid=548562

Project contacts

Maintainers
Developers

Related information

Source repository:pserver:anonymous@cvs.sourceforge.net:/cvsroot/g3d-cpp http://sourceforge.net/cvs/?group_id=76879
Interfaceslibrary
ProgramsG3D, GLG3D
Source languagesC++
Source prerequisitesSDL 1.2.7

Entry information

License verified byJanet Casey <jcasey@gnu.org> on 2004-04-02
Entry compiled byJanet Casey <jcasey@gnu.org>

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